“South Park”: The stick of truth to hit shelves in December
Published: Tuesday, October 22, 2013
Updated: Tuesday, October 22, 2013 21:10
It has been a very long road indeed for “South Park: The Stick of Truth.” Ever since its announcement in Game Informer almost two years ago, details on the RPG have been hard to come by with only a few trailers presented in the time since. Not helping the game’s case was the bankruptcy of the title’s original publisher THQ, but thankfully Ubisoft picked up the title.
After years of anticipation, last week attendees at the NYCC (myself included) witnessed a behind closed doors gameplay demonstration of the title in action. Finally after observing the actual title, I can confirm that “South Park: The Stick of Truth” really is everything you could have hoped to see in a “South Park” game.
Developed by Obsidian Entertainment, the studio behind some of the largest RPG titles of the past decade (“Star Wars: Knights of the Old Republic 2–The Sith Lords”, “Fallout: New Vegas”), and personally written by the creators and “South Park” show runners Trey Parker and Matt Stone, “The Stick of Truth” aims to provide the definitive “South Park” video game experience.
While viewing the actual game in action it’s remarkable to see just how good the title looks. Cinematics and cutscenes predictably look as if they were scenes straight out of the TV show, but its amazing to see just how well the title shifts from a cutscene to actual gameplay. The actual over-world and characters are rendered exactly as they appear in the show, and often you won’t be able to tell the difference between gameplay and cutscene; it looks that good.
As far as the actual gameplay is concerned, the title adopts a format that can most easily be compared to “Paper Mario” and “Mario and Luigi.” The over world is traversable in a 2.5D format similar to those games (as opposed to a fully 3D playable area one would find in “Skyrim.” Battles are initiated when your character touches an enemy in the over-world. Traditional turn based JRPG combat ensues with some action elements, again akin to those seen in the Mario titles mentioned above.
What must be stressed about the title is just how damn funny it is. You won’t go ten seconds without cracking up. One particular highlight of the demo was witnessing Cartman coughing up “blood” only to see him open a ketchup packet for the effect. However, the humor is extended beyond the cutscenes. The particular battle scene we witnessed featured a narration by stuttering Jimmy Valmer in between each attack scene, in which Jimmy uttered some classic lines in the form of a medieval serenade.
Rest assured, both “South Park” fans and fans of old style RPGs are in for a real treat when this title drops.
“South Park: The Stick of Truth” is headed to Playstation 3, Xbox 360 and PC on Dec. 10th.